With the new update to Enshrouded, a crucial feature has been introduced: gameplay difficulty settings. You can now choose from five different difficulty levels, each bringing its own unique challenges. In our intuitive control panel, you’ll be able to select between modes such as Relaxed, Default, Hard, and Survival. Additionally, with the configuration file, you can set your own rules in the Custom mode. In this article, we will provide a detailed guide on how to change the difficulty on an Enshrouded server and describe all the variables available in Custom mode.
How to change difficulty
Changing the difficulty on an Enshrouded server only takes a few simple steps:
1. Go to the control panel and select Enshrouded server.
2. Go to the “Startup” and navigate “DIFFICULTY” option.
3. Select difficulty you want to use.
4. Go to the “Console” and restart your server.
How to change custom difficulty settings
If you want to use the custom difficulty option and set more than 30 server parameters yourself, follow these steps:
1. Go to the control panel and select Enshrouded server.
2. Go to the “Startup” and navigate “DIFFICULTY” option.
3. Set difficulty to “Custom”.
4. Access server files and open enshrouded_server.json file. Below “gameSettings” you will find over 30 different server settings. Set them using the table below.
4. Click “SAVE CONTENT” to save all changes.
5. Restart your server.
Setting | Variable | Available Values (Min – Max) | Description |
Enemy Damage | enemyDamageFactor | 0.25 – 5 | Enemy damage multiplier. |
Boss Damage | bossDamageFactor | 0.2 – 5 | Boss damage multiplier. |
Enemy Health | enemyHealthFactor | 0.25 – 4 | Enemy health multiplier. |
Boss Health | bossHealthFactor | 0.2 – 5 | Boss health multiplier. |
Enemy Stamina | enemyStaminaFactor | 0.5 – 2 | Enemy stamina multiplier. |
Enemy Perception Range | enemyPerceptionRangeFactor | 0.5 – 2 | Multiplier of the distance at which the player can be seen and heard by enemies. |
Pacify Enemies | pacifyAllEnemies | true/false | If true, enemies will not attack unless they are attacked. |
Simultaneous Enemy Attacks | aggroPoolAmount | Few/Normal/Many/Extreme | Set how many enemies can attack at once. |
Enemy Attack Frequency | threatBonus | 0.25 – 4 | Enemy attack rate multiplier. |
Enemy Spawn Amount | randomSpawnerAmount | Few/Normal/Many/Extreme | Set amount of enemies in the world. |
Player Health | playerHealthFactor | 0.25 – 4 | Player max health multiplier. |
Player Mana | playerManaFactor | 0.25 – 4 | Player max mana multiplier. |
Player Stamina | playerStaminaFactor | 0.25 – 4 | Player max stamina multiplier. |
Mining XP | experienceMiningFactor | 0 – 2 | Multiplier of experience player get from mining resources. |
Quest & Exploration XP | experienceExplorationQuestsFactor | 0.25 – 2 | Multiplier of experience player get from exploring and completing quests. |
Combat XP | experienceCombatFactor | 0.25 – 2 | Multiplier of experience gained in combat. |
Starvation Mode | enableStarvingDebuff | true/false | Set whether to enable starvation. |
Time Until Starvation | fromHungerToStarving | 300000000000 – 1200000000000 | Set the length of hunger before starvation begins. |
Time In The Shroud | shroudTimeFactor | 0.5 – 2 | Multiplier for the length of time players can stay in the Shroud. |
Loot Loss On Death | tombstoneMode | AddBackpackMaterials/Everything/NoTombstone | Set what items a player will lose upon death. |
Day Duration | dayTimeDuration | 120000000000 – 3600000000000 | Duration of a day expressed in nanoseconds. |
Night Duration | nightTimeDuration | 120000000000 – 3600000000000 | Duration of a night expressed in nanoseconds. |
Food Buff Duration | foodBuffDurationFactor | 0.5 – 2 | Food buff duration multiplier. |
Weapon Durability | enableDurability | true/false | If false, the weapon will no longer break. |
Workshop Production Speed | factoryProductionSpeedFactor | 0.25-2 | Item production time multiplier. |
Plant Growth Speed | plantGrowthSpeedFactor | 0.25-2 | Plant growth speed rate multiplier. |
Weapon Upgrade Cost | perkCostFactor | 0.25-2 | Multiplier for the amount of runes required to upgrade a weapon. |
Weapon Upgrade Recycling Yield | perkUpgradeRecyclingFactor | 0 – 1 | Multiplier for the amount of runes returned when recovering an upgraded weapon. |
Mining Damage | miningDamageFactor | 0.5 – 2 | Mining damage multiplier. |
Loot Amount | resourceDropStackAmountFactor | 0.25-2 | Multiplier for the amount of materials per loot stack. |
We hope that our intuitive web interface has allowed you to configure Enshrouded server easily. If you want to ask us any questions, feel free to contact us via e-mail, ticket or live chat!