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How to change game mode/map on a Mordhau server

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Each map in Mordhau is characterized by a unique terrain layout, structures and opportunities to adapt your combat strategy. Changing maps on the server brings a breath of freshness and allows players to use new battle tactics and explore new places. Each map change can be correlated with a change in game mode, which adds new experiences to the game.

Follow following steps to learn how to change game mode and map on your Mordhau server:

1. Navigate “Startup” tab

Open server panel in your server browser. Search for your Mordhau server in the server list and click on it to see server details. You should be redirected to the “Console” tab. Try to navigate “Startup” tab where you can configure your server variables.

2. Paste Prefix/MapName

Find “MAP” window and type in map name you want to play on (game mode is included in map name e.g. FL, INV, SKM…) – remember to add prefix for each map. You can find a list of all available Mordhau maps below.

The image below shows how Prefix/MapName should look like:

3. Restart your server

Navigate “Console” tab in your server panel. Search for “Restart” button and click on it to restart your server.

Map list:

Map name Game mode Prefix
FL_Camp FL = Frontline DuelCamp/
INV_Camp_1 INV = Invasion DuelCamp/
SKM_Camp SKM = Skirmish DuelCamp/
SKM_Camp_64 SKM = Skirmish DuelCamp/
TDM_Camp TDM = Team Deathmatch DuelCamp/
TDM_Camp_64 TDM = Team Deathmatch DuelCamp/
FFA_Camp FFA = FFA/Deathmatch DuelCamp/
HRD_Camp HRD = Horde DuelCamp/
SG_Camp SG = Sword Game DuelCamp/
FL_Grad FL = Frontline Grad/
INV_Grad_1 INV = Invasion Grad/
INV_Grad_0 INV = Invasion Grad/
SKM_Grad SKM = Skirmish Grad/
SKM_Grad_64 SKM = Skirmish Grad/
TDM_Grad TDM = Team Deathmatch Grad/
FFA_Grad FFA = FFA/Deathmatch Grad/
HRD_Grad HRD = Horde Grad/
BR_Grad BR = Battle Royale Grad/
FL_Taiga FL = Frontline TaigaMap/
INV_Taiga_0 INV = Invasion TaigaMap/
SKM_Taiga SKM = Skirmish TaigaMap/
SKM_Taiga_64 SKM = Skirmish TaigaMap/
TDM_Taiga TDM = Team Deathmatch TaigaMap/
TDM_Taiga_64 TDM = Team Deathmatch TaigaMap/
FFA_Taiga FFA = FFA/Deathmatch TaigaMap/
HRD_Taiga HRD = Horde TaigaMap/
BR_Taiga BR = Battle Royale TaigaMap/
FL_MountainPeak FL = Frontline MaxMap/
INV_MountainPeak_1 INV = Invasion MaxMap/
SKM_MountainPeak SKM = Skirmish MaxMap/
SKM_MountainPeak_64 SKM = Skirmish MaxMap/
TDM_MountainPeak TDM = Team Deathmatch MaxMap/
TDM_MountainPeak_64 TDM = Team Deathmatch MaxMap/
FFA_MountainPeak FFA = FFA/Deathmatch MaxMap/
HRD_MountainPeak HRD = Horde MaxMap/
FL_Crossroads FL = Frontline Crossroads/
INV_Crossroads_0 INV = Invasion Crossroads/
HRD_Crossroads HRD = Horde Crossroads/
SKM_Crossroads SKM = Skirmish Crossroads/
TDM_Crossroads TDM = Team Deathmatch Crossroads/
FFA_Crossroads FFA = FFA/Deathmatch Crossroads/
FL_Feitoria FL = Frontline FeitoriaMap/
INV_Feitoria_0 INV = Invasion FeitoriaMap/
SKM_Feitoria SKM = Skirmish FeitoriaMap/
SKM_Feitoria_64 SKM = Skirmish FeitoriaMap/
TDM_Feitoria TDM = Team Deathmatch FeitoriaMap/
TDM_Feitoria_64 TDM = Team Deathmatch FeitoriaMap/
FFA_Feitoria FFA = FFA/Deathmatch FeitoriaMap/
FFA_Feitoria_64 FFA = FFA/Deathmatch FeitoriaMap/
HRD_Feitoria HRD = Horde FeitoriaMap/
BR_Feitoria BR = Battle Royale FeitoriaMap/
INV_Castello_0 INV = Invasion Castello/
SKM_Castello SKM = Skirmish Castello/
SKM_Castello_64 SKM = Skirmish Castello/
TDM_Castello TDM = Team Deathmatch Castello/
FFA_Castello FFA = FFA/Deathmatch Castello/
FFA_Castello_64 FFA = FFA/Deathmatch Castello/
HRD_Castello HRD = Horde Castello/
FL_Noria FL = Frontline DesertMap/
SKM_Noria SKM = Skirmish DesertMap/
TDM_Noria TDM = Team Deathmatch DesertMap/
FFA_Noria FFA = FFA/Deathmatch DesertMap/
INV_Noria_1 INV = Invasion DesertMap/
HRD_Noria HRD = Horde DesertMap/
INV_Dungeon INV = Invasion Dungeon/
FL_Dungeon FL = Frontline Dungeon/
SKM_Dungeon SKM = Skirmish Dungeon/
FFA_Dungeon FFA = FFA/Deathmatch Dungeon/
HRD_Dungeon HRD = Horde Dungeon/
SKM_Contraband SKM = Skirmish Contraband/
TDM_Contraband TDM = Team Deathmatch Contraband/
FFA_Contraband FFA = FFA/Deathmatch Contraband/
DU_Contraband DU = Duel Contraband/
SKM_ThePit SKM = Skirmish ThePit/
TDM_ThePit TDM = Team Deathmatch ThePit/
FFA_ThePit FFA = FFA/Deathmatch ThePit/
SKM_Tourney SKM = Skirmish Tourney/
TDM_Tourney TDM = Team Deathmatch Tourney/
FFA_Tourney FFA = FFA/Deathmatch Tourney/
DU_Tourney DU = Duel Tourney/
SKM_Arena SKM = Skirmish Arena_Map/
TDM_Arena TDM = Team Deathmatch Arena_Map/
FFA_Arena FFA = FFA/Deathmatch Arena_Map/
DU_Arena DU = Duel Arena_Map/
TF_Arena TF = Teamfight Arena_Map/
SKM_Truce SKM = Skirmish Truce/
TDM_Truce TDM = Team Deathmatch Truce/
FFA_Truce FFA = FFA/Deathmatch Truce/
DU_Truce DU = Duel Truce/
TF_Truce TF = Teamfight Truce/
SKM_Highlands SKM = Skirmish Highlands/
TDM_Highlands TDM = Team Deathmatch Highlands/
FFA_Highlands FFA = FFA/Deathmatch Highlands/
DU_Highlands DU = Duel Highlands/
TF_Highlands TF = Teamfight Highlands/
TF_Cortile TF = Teamfight Cortile/
DU_Cortile DU = Duel Cortile/
SKM_Cortile SKM = Skirmish Cortile/
TDM_Cortile TDM = Team Deathmatch Cortile/
FFA_Cortile FFA = FFA/Deathmatch Cortile/

More information about Mordhau maps here:

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