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How to change game mode/map on a Mordhau server

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Each map in Mordhau is characterized by a unique terrain layout, structures and opportunities to adapt your combat strategy. Changing maps on the server brings a breath of freshness and allows players to use new battle tactics and explore new places. Each map change can be correlated with a change in game mode, which adds new experiences to the game.

Follow following steps to learn how to change game mode and map on your Mordhau server:

1. Navigate “Startup” tab

Open server panel in your server browser. Search for your Mordhau server in the server list and click on it to see server details. You should be redirected to the “Console” tab. Try to navigate “Startup” tab where you can configure your server variables.

2. Paste Prefix/MapName

Find “MAP” window and type in map name you want to play on (game mode is included in map name e.g. FL, INV, SKM…) – remember to add prefix for each map. You can find a list of all available Mordhau maps below.

The image below shows how Prefix/MapName should look like:

3. Restart your server

Navigate “Console” tab in your server panel. Search for “Restart” button and click on it to restart your server.

Map list:

Map nameGame modePrefix
FL_CampFL = FrontlineDuelCamp/
INV_Camp_1INV = InvasionDuelCamp/
SKM_CampSKM = SkirmishDuelCamp/
SKM_Camp_64SKM = SkirmishDuelCamp/
TDM_CampTDM = Team DeathmatchDuelCamp/
TDM_Camp_64TDM = Team DeathmatchDuelCamp/
FFA_CampFFA = FFA/DeathmatchDuelCamp/
HRD_CampHRD = HordeDuelCamp/
SG_CampSG = Sword GameDuelCamp/
FL_GradFL = FrontlineGrad/
INV_Grad_1INV = InvasionGrad/
INV_Grad_0INV = InvasionGrad/
SKM_GradSKM = SkirmishGrad/
SKM_Grad_64SKM = SkirmishGrad/
TDM_GradTDM = Team DeathmatchGrad/
FFA_GradFFA = FFA/DeathmatchGrad/
HRD_GradHRD = HordeGrad/
BR_GradBR = Battle RoyaleGrad/
FL_TaigaFL = FrontlineTaigaMap/
INV_Taiga_0INV = InvasionTaigaMap/
SKM_TaigaSKM = SkirmishTaigaMap/
SKM_Taiga_64SKM = SkirmishTaigaMap/
TDM_TaigaTDM = Team DeathmatchTaigaMap/
TDM_Taiga_64TDM = Team DeathmatchTaigaMap/
FFA_TaigaFFA = FFA/DeathmatchTaigaMap/
HRD_TaigaHRD = HordeTaigaMap/
BR_TaigaBR = Battle RoyaleTaigaMap/
FL_MountainPeakFL = FrontlineMaxMap/
INV_MountainPeak_1INV = InvasionMaxMap/
SKM_MountainPeakSKM = SkirmishMaxMap/
SKM_MountainPeak_64SKM = SkirmishMaxMap/
TDM_MountainPeakTDM = Team DeathmatchMaxMap/
TDM_MountainPeak_64TDM = Team DeathmatchMaxMap/
FFA_MountainPeakFFA = FFA/DeathmatchMaxMap/
HRD_MountainPeakHRD = HordeMaxMap/
FL_CrossroadsFL = FrontlineCrossroads/
INV_Crossroads_0INV = InvasionCrossroads/
HRD_CrossroadsHRD = HordeCrossroads/
SKM_CrossroadsSKM = SkirmishCrossroads/
TDM_CrossroadsTDM = Team DeathmatchCrossroads/
FFA_CrossroadsFFA = FFA/DeathmatchCrossroads/
FL_FeitoriaFL = FrontlineFeitoriaMap/
INV_Feitoria_0INV = InvasionFeitoriaMap/
SKM_FeitoriaSKM = SkirmishFeitoriaMap/
SKM_Feitoria_64SKM = SkirmishFeitoriaMap/
TDM_FeitoriaTDM = Team DeathmatchFeitoriaMap/
TDM_Feitoria_64TDM = Team DeathmatchFeitoriaMap/
FFA_FeitoriaFFA = FFA/DeathmatchFeitoriaMap/
FFA_Feitoria_64FFA = FFA/DeathmatchFeitoriaMap/
HRD_FeitoriaHRD = HordeFeitoriaMap/
BR_FeitoriaBR = Battle RoyaleFeitoriaMap/
INV_Castello_0INV = InvasionCastello/
SKM_CastelloSKM = SkirmishCastello/
SKM_Castello_64SKM = SkirmishCastello/
TDM_CastelloTDM = Team DeathmatchCastello/
FFA_CastelloFFA = FFA/DeathmatchCastello/
FFA_Castello_64FFA = FFA/DeathmatchCastello/
HRD_CastelloHRD = HordeCastello/
FL_NoriaFL = FrontlineDesertMap/
SKM_NoriaSKM = SkirmishDesertMap/
TDM_NoriaTDM = Team DeathmatchDesertMap/
FFA_NoriaFFA = FFA/DeathmatchDesertMap/
INV_Noria_1INV = InvasionDesertMap/
HRD_NoriaHRD = HordeDesertMap/
INV_DungeonINV = InvasionDungeon/
FL_DungeonFL = FrontlineDungeon/
SKM_DungeonSKM = SkirmishDungeon/
FFA_DungeonFFA = FFA/DeathmatchDungeon/
HRD_DungeonHRD = HordeDungeon/
SKM_ContrabandSKM = SkirmishContraband/
TDM_ContrabandTDM = Team DeathmatchContraband/
FFA_ContrabandFFA = FFA/DeathmatchContraband/
DU_ContrabandDU = DuelContraband/
SKM_ThePitSKM = SkirmishThePit/
TDM_ThePitTDM = Team DeathmatchThePit/
FFA_ThePitFFA = FFA/DeathmatchThePit/
SKM_TourneySKM = SkirmishTourney/
TDM_TourneyTDM = Team DeathmatchTourney/
FFA_TourneyFFA = FFA/DeathmatchTourney/
DU_TourneyDU = DuelTourney/
SKM_ArenaSKM = SkirmishArena_Map/
TDM_ArenaTDM = Team DeathmatchArena_Map/
FFA_ArenaFFA = FFA/DeathmatchArena_Map/
DU_ArenaDU = DuelArena_Map/
TF_ArenaTF = TeamfightArena_Map/
SKM_TruceSKM = SkirmishTruce/
TDM_TruceTDM = Team DeathmatchTruce/
FFA_TruceFFA = FFA/DeathmatchTruce/
DU_TruceDU = DuelTruce/
TF_TruceTF = TeamfightTruce/
SKM_HighlandsSKM = SkirmishHighlands/
TDM_HighlandsTDM = Team DeathmatchHighlands/
FFA_HighlandsFFA = FFA/DeathmatchHighlands/
DU_HighlandsDU = DuelHighlands/
TF_HighlandsTF = TeamfightHighlands/
TF_CortileTF = TeamfightCortile/
DU_CortileDU = DuelCortile/
SKM_CortileSKM = SkirmishCortile/
TDM_CortileTDM = Team DeathmatchCortile/
FFA_CortileFFA = FFA/DeathmatchCortile/

More information about Mordhau maps here: https://mordhau.fandom.com/wiki/Maps

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